Time for another progress update, this time looking at the early stages of augmented reality within “Goblin Harvest”.
Conceptually the game is a card / board game but with a few interesting “extras” for Mango based phones. The opportunity to fight off Goblins in ‘hand to hand combat’ arises when one of the task cards is overturned. ( Additional points can be earned relating to the number of Goblins killed or the seriousness of wounds inflicted).
NB the above is conceptual at the moment – I hope to be able to improve animations and sound effects as we go.
Download Link (Mango with Motion API requirement)