I have teamed up with Ian Williams (of Textise.Net and the Textise App fame) to work on a Windows Phone 7.1 strategy game to be called ‘Goblin Harvest’. It’s my first real collaborative experience working on Windows Phone and I am pretty excited about it.
After several lengthy sessions (yes, down the pub) to hammer out ideas, the base graphics are done (OK still more work needed there!) and the gameplay is (almost fully) documented!
Its a bit too early to discuss gameplay (developed by Ian Williams) safe to say that it is tried and tested and already proving to be popular with local testers.
With a requirement to be able to view the whole board, but also to focus in on a specific areas of gameplay ‘pinch to zoom’ plays an important part in the design, as does the rules engine that manages the randomised board layout – making every game unique.
Stand by for a Goblin Winter!